Programming the Internet of Things with iOS

with Michael Lehman

Course Detail

2h 49m Intermediate Nov 13, 2014

Viewers: 1,798 in 82 countries (as per time of this post)

The “Internet of Things” is a catchy way of describing the variety of devices connected through the Internet. This includes webcams, wearable tech-like smartwatches, car sensors, appliances, and even rudimentary robots. What the Internet of Things (IoT) offers is a way to manipulate the real world—the physical world—from the web. In this course, Michael Lehman shows how to program these “things” and build companion apps to monitor and record their activities from iOS devices. Learn what’s inside a thing, how location-awareness technologies such as iBeacon connect the IoT in public spaces, and how you can create your own things with hardware like the Arduino and Raspberry Pi kits. Michael also shows how to use IFTTT services to control things on iOS, and muses on the future of IoT. Along the way, you’ll gain experience with real-world IOT-driven projects, like a mini weather station and a home lighting system. Continue reading

Up and Running with Apple Pay and iOS 8.1

with Nick Brazzi

Course Detail

16m 13s Appropriate for all Oct 21, 2014
Viewers: 1,905 in 72 countries (as per time of this post)

Get a quick look at the two highly anticipated features in the iOS 8.1 update: Apple Pay, which gives iOS users a new way to make purchases, and Instant Hotspot, for one-click Internet sharing with an iPhone. In this short course, Nick Brazzi shows you how to set up Apple Pay using a credit or debit card from a participating bank, and start making purchases in stores and online. Plus, learn how to set up an Instant Hotspot with your iPhone for when you fall out of Wi-Fi range. Continue reading

Swift Courses on iTunes U

I’ll list down the courses here as I get noticed on iTunes U.

iPhone Application Programming WS 14/15

iPhone Application Programming WS 14/15

by RWTH Aachen University

Course Description

In this course students learn to develop and deploy mobile applications on Apple’s iOS devices.
The iPhone OS SDK was designed from scratch when introduced with the iPhone OS 2. In its design, it follows various established software development patterns, making it an ideal subject to teach how to create such an SDK. This shows how software design patterns can advance from pure theory to a real-world setting. On the other hand, the iPhone is a very interesting device from an HCI perspective. The user interface has to deal with (multi-)touch interaction, which results in new challenges to the software architecture, e.g., in event handling. With its rich set of sensors, the iPhone allows for input far beyond mouse and keyboard. Finally, both the iPhone and the iPad have simply become “in”-devices since their introduction. Didn’t you ever want to show your own app to your friends on your iPhone? Continue reading

Swift Essential Training

with Simon Allardice

3h 40m Intermediate Sep 26, 2014 company logo

The first iOS programming alternative to Objective-C, Swift is a clean, accessible, object-oriented language, with built-in support for modern programming features like closures, generics, and tuples. The main stumbling block for new Apple developers has always been the Objective-C language, which many developers find overly complex. Continue reading

Introducing iOS 8

Swift Programming from Idea to App Store

Publisher: O’Reilly Media

Final Release Date: November 2014
Run time: 3 hours 11 minutes

Swift Programming from Idea to App Store

Want to design and develop iOS apps, even if you have little or no programming experience? This video course will show you how. By eliminating the jargon, host Steve Derico teaches you the programming basics and iOS 8 building blocks necessary to build multi-screen apps. You’ll learn how to submit your app to the Apple Store, and get tips for tracking, marketing, and updating it.

This video teaches you programming concepts through step-by-step tutorials and hands-on exercises for designing a tip calculator, a race car, an iOS Passport app, and a selfie app. In the process, you’ll learn the principles behind the grammar and syntax of Swift, the new iOS programming language. Continue reading

Learning To Program With Swift

Video Training

By T. Rogers
Publisher: Infinite Skills
Final Release Date: October 2014
Run time: 2 hours 52 minutes


In this Learning to Program with Swift training course, expert author T. Michael Rogers will teach you how to program with Swift for iOS and Mac OS. This course is designed for beginner and experienced developers, and knowledge of Java, C#, or other modern languages is recommended.
You will start with an introduction to Swift, including learning how to define constants and variables and learning about conditional statements and control flow statements. From there, Rogers will teach you about the Swift language features. This video tutorial will also cover Swift classes and inheritance, as well as enumerations, structures, generics, and operators. Finally, you will see Swift in action as you watch Rogers demonstrate a Master-Detail application.
Once you have completed this computer based training course, you will be fully capable of using Swift’s modern features to program for iOS and Mac OS. Working files are included, allowing you to follow along with the author throughout the lessons.

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