Up and Running with Apple Pay and iOS 8.1

with Nick Brazzi

Course Detail

16m 13s Appropriate for all Oct 21, 2014
Viewers: 1,905 in 72 countries (as per time of this post)

Get a quick look at the two highly anticipated features in the iOS 8.1 update: Apple Pay, which gives iOS users a new way to make purchases, and Instant Hotspot, for one-click Internet sharing with an iPhone. In this short course, Nick Brazzi shows you how to set up Apple Pay using a credit or debit card from a participating bank, and start making purchases in stores and online. Plus, learn how to set up an Instant Hotspot with your iPhone for when you fall out of Wi-Fi range. Continue reading

Building Applications with iBeacon

Proximity and Location Services with Bluetooth Low Energy

Proximity and Location Services with Bluetooth Low Energy

Publisher: O’Reilly Media
Final Release Date: September 2014
Pages: 80

High-precision location information is increasingly useful for mobile application developers, since it allows devices to interact with the world around them. This practical book shows you how to achieve arm’s reach accuracy with iBeacons, simple transmitters that enable your applications to react to nearby surroundings and then deliver timely, relevant information—especially indoors, where GPS and cell service are inaccurate. Continue reading

Swift Courses on iTunes U

I’ll list down the courses here as I get noticed on iTunes U.

iPhone Application Programming WS 14/15

iPhone Application Programming WS 14/15

by RWTH Aachen University

Course Description

In this course students learn to develop and deploy mobile applications on Apple’s iOS devices.
The iPhone OS SDK was designed from scratch when introduced with the iPhone OS 2. In its design, it follows various established software development patterns, making it an ideal subject to teach how to create such an SDK. This shows how software design patterns can advance from pure theory to a real-world setting. On the other hand, the iPhone is a very interesting device from an HCI perspective. The user interface has to deal with (multi-)touch interaction, which results in new challenges to the software architecture, e.g., in event handling. With its rich set of sensors, the iPhone allows for input far beyond mouse and keyboard. Finally, both the iPhone and the iPad have simply become “in”-devices since their introduction. Didn’t you ever want to show your own app to your friends on your iPhone? Continue reading

Swift Cheat Sheet

A couple of Swift Cheat Sheet resources are referenced and pasted down here.

raywenderlich.com

Swift Cheat Sheet and Quick Reference Now Available!


http://kpbp.github.io/swiftcheatsheet/

A quick cheat sheet and reference guide for Apple’s Swift language. This guide intends to cover all the key features of Swift, including Strings, Arrays, Dictionaries and Flow Control.

Swift is a new programming language for developing iOS and OS X apps that was introduced by Apple in June 2014. Continue reading

iOS Grand Central Dispatch

  1. Wikipedia
    GCD
    Grand Central Dispatch (GCD) is a technology developed by Apple Inc. to optimize application support for systems with multi-core processors and other symmetric multiprocessing systems.[2] It is an implementation of task parallelism based on the thread pool pattern. The fundamental idea is to move the management of the thread pool out of the hands of the developer, and closer to the operating system. The developer injects “work packages” into the pool oblivious of the pool’s architecture. This model improves simplicity, portability and performance. Continue reading

Beginning iOS Media App Development

Beginning iOS Media App Development Cover Image

By Ahmed Bakir

  • ISBN13: 978-1-4302-5083-8
  • 436 Pages
  • User Level: Intermediate
  • Publication Date: November 28, 2014
  • Available eBook Formats: EPUB, MOBI, PDF

Full Description

Beginning iOS Media App Development is a ground-breaking tutorial that explores the near limitless, programmable audio-visual capabilities of the iPhone, iPad and iPod touch using real-world examples and thorough explanations of the code. This book includes detailed step-by-step instructions and important background information from experienced media and utility app developer, Ahmed Bakir. Continue reading